Cyberpunk Release Event 11/1
Cyberpunk Release Event 11/1
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/// INCOMING TRANSMISSION /// SOURCE: UNTAPPED MARKET /// CONTRACT ID: 002 /// CONTRACT TYPE: SECOND RUN /// STATUS: OPEN
Back for another gig, choom?
Word on the street is the last contract got some attention. Fixer's got more work lined up, and this time the payout's waiting for anyone willing to jack back in.
Sunday, November 1, Untapped Market is opening another round of Cyberpunk TCG action.
16 contracts. Three rounds. Eddies on the line.
You know the drill. Grab your kit, take your seat, and prove you've got what it takes to climb the ranks of Night City.
/// GIG DETAILS
Date: Sunday, November 1
Start Time: 1:00 PM
Entry: $35
Format: 3 Rounds
Player Cap: 16
Each player receives one Cyberpunk kit for use during the event.
/// BASE PAYOUT
Every runner who completes the gig receives:
1 booster pack for participation
+ 1 additional booster pack for each match win
Final record payout:
- 0-3: 1 pack
- 1-2: 2 packs
- 2-1: 3 packs
- 3-0: 4 packs
Byes count toward tournament standings, but do not award an additional match-win pack.
/// TOP 4 CONTRACT BONUS
The fixer has authorized additional payouts once 8 runners sign on.
The more mercs that take the job, the bigger the bounty.
8-11 Players
- 1st: +1 pack
- 2nd: +1 pack
- 3rd: +1 pack
- 4th: +1 pack
12-15 Players
- 1st: +2 packs
- 2nd: +1 pack
- 3rd: +1 pack
- 4th: +1 pack
16 Players
- 1st: +3 packs
- 2nd: +2 packs
- 3rd: +1 pack
- 4th: +1 pack
These bonuses are paid on top of your participation and match-win rewards.
More runners. Bigger payouts. Simple as that.
/// CONTRACT TERMS
Your $35 entry covers participation in the event and includes your event kit.
This is a tournament contract, not a quick equipment pickup. Players are expected to participate in the event rather than purchase a slot solely to collect a kit and immediately drop.
If additional kits remain after event needs are covered, they may be made available for separate purchase while supplies last.
No refunds and no kit holds for no-shows.
/// FINAL INSTRUCTIONS
The first contract was just the beginning.
November 1. 1:00 PM.
The fixer is calling in another crew, and there's room for 16 runners at the table.
Bring your best plays. Watch your opponents. Don't leave eddies on the table.
New contract. Same city. Bigger reputation to earn.
See you on the grid, choom.
*cyberpunk Id is required for registration. Create I'd here:
https://cyberpunktcg.com/login?redirect=%2Faccount
After creating an ID and after purchase, pre register here for a smooth run:
https://melee.gg/Tournament/View/486510
/// END TRANSMISSION
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